Necrons

The Necrons are an ancient space-travelling Xenos species that evolved from the Necrontyr species 60 million years before the 41st millennium, when they entered into an unholy alliance with the C'tan. The Necrons' non-organic physiology, soullessness and unique technological abilities can be traced back to this transformation.

Anrakyr the Traveller
Few Necrons awaken from stasis-sleep with fully functioning consciousness. Most arise addled by the long slumber, their wits and reason slow to come fully online. Not so Anrakyr - he rose from dormancy with his mind intact and a great purpose foremost in his mind: to reunite the dynasties.
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C'tan Shard of The Deceiver
C'tan Shards are beings of near-unlimited power. They can manifest energy blasts, control the minds of lesser beings, manipulate the flow of time, and banish foes to alternate realities.
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C'tan Shard of The Nightbringer
C'tan Shards are beings of near-unlimited power. They can manifest energy blasts, control the minds of lesser beings, manipulate the flow of time, and banish foes to alternate realities.
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Canoptek Doomstalker
Canoptek Doomstalkers stride with eerie grace. Whether prowling their masters’ armouries as tireless sentinels or providing mobile fire support to the Necron legions, the Doomstalkers annihilate all those who dare stand against them with searing shots from their doomsday blasters.
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Canoptek Spyder
Unlike their Necron masters, Canoptek Spyders never sleep, but while away the aeons servicing the structures of their Tomb World. Though the Canoptek Spyder is essentially an automated drone, it is still a formidable foe when the situation demands. Any enemy foolish enough to stray within reach of the Canoptek Spyder will have flesh scoured from bone by an array of mechanical tools and pincers.
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Canoptek Wraiths
While a Tomb World slumbers, Canoptek Wraiths are its eyes and ears. Canoptek Wraiths flit silently through the dusty halls, patrolling for intruders and inspecting systems for damage and decay. Their most notable feature is their dimensional destabilisation matrix - a phase shifter that allows them to skip in and out of reality.
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Catacomb Command Barge/Annihilation Barge
While embarked upon a Command Barge, a Necron Overlord is able to oversee the battle, ensuring that his troops are engaged with appropriate targets and that everything is going to plan.
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Chronomancer
A Chronomancer is a potent HQ choice for Necron armies, equipped with an aeonstave or an entropic lance. Unleash time itself as a weapon.
17 components, supplied with a 40 mm Round Bases.
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Combat Patrol: Necrons
This boxed set provides you with an ideal Necrons army for Combat Patrol-sized games, designed to save you money! 15 plastic miniatures you get a key selection of Necrons units.
 
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Convergence of Dominion
This faction-specific Fortification not only provides covers for your Necron forces as they advance, but it also grants multiple benefits to nearby units. Each of the three Starsteles that make up the Convergence of Dominion is armed with a transdimensional abductor, an ancient weapon perfect for killing any enemies that would dare get too close.
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Cryptek
Crypteks are members of pan-galactic conclaves of technologies whose purpose is to study and maintain the eldritch devices of their race. They are masters of dimensional dissonance, singularity manipulation, atomic transmutation, elemental transmogrification and countless other reason-defying technologies.
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C’tan Shard of the Void Dragon
Shards of the Void Dragon fill the air around them with a searing scream of distorted static. With a gesture they can unmake the war engines of the lesser races, dragging the resultant disintegrating matter into themselves like the gravity well of a black hole and using it to replenish their own, ever flickering forms.
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Doom Scythe
Doom Scythes are heralds of terror, supersonic fighter craft that range far ahead of a Necron invasion. Thanks to the precision of his android brain, the pilot can simulate billions of strategies in nanoseconds. 
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Flayed Ones
The flayer curse was a parting gift from the C'tan known as Llandu'gor, the flayer. Over time, those Necrons tainted with the curse suffer a slow and tortuous erosion of sanity. Where other Necrons are cold and calculating, these infected warriors begin to take pleasure in death and carnage, wrapping skin and torn flesh around them like grisly trophies.
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Flayed Ones
Flayed One are an Elites choice for Necron armies. Rip apart enemy units with these crazed hunters and start a new 41st Millennium fashion trend.
55 components, supplied with five 28,5 mm Round Bases.
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Ghost Ark
Ghost Arks are often pressed into service as conventional transport vehicles, conveying reinforcements to some vital area of the battlefield, or allowing Necron forces to attack from an unexpected quarter.
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Hexmark Destroyers
All but unrivalled in close-range firepower, each Hexmark Destroyer is like a mobile gun battery, able to blast its way through hordes of enemy infantry with impunity. If you're looking to support your advance or shore up a flank with some formidable fire support, a Hexmark Destroyer will serve you well.
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Illuminor Szeras
lluminor Szeras labours to unravel the mysteries of life, for he fears that he would be a poor sort of god without the secrets of life at his fingertips.
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Immortals
As the shock troops of the Necron army, a phalanx of Immortals will strive for victory using every tactic at their disposal. They can easily withstand a hail of heavy bolter fire.
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Imotekh the Stormlord
Imotekh is a grand strategist, perhaps the most accomplished the galaxy has ever known, and his campaigns operate not only across worlds, but across entire star systems and sectors. So impeccable are the logical patterns behind the Stormlord's strategies that the only way a foe can truly gain meaningful advantage is to abandon all logic themselves - something that most races find incredibly hard to do (except the Orks, who remain a constant thorn in the Stormlord's side).
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Lokhust Heavy Destroyer
The Destroyer Cults think nothing of sacrificing their physical forms to optimise themselves for slaughter. Lokhust Heavy Destroyers skim to battle upon repulsor-sled bodies, their upper limbs bound into gauss destructors or enmitic exterminators with which they decimate their foes with devastating blasts from afar.
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Monolith
Nothing is so emblematic of Necron implacability than the Monolith. Like all Necron constructs, it is composed of living metal: a complex semi-sentient alloy that ripples and flows to repair damage in the blink of an eye. Energy beams are absorbed and dispersed, whilst tank-busting missiles simply ricochet of the Monolith's armoured hide. Indeed, the only way to truly halt the advance of a Monolith is to target it with a sustained period of focussed fire, though few enemies have the discipline to bring it down, especially when the Monolith brings its own firepower to bear in return.
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Necron Cryptek
Crypteks are a core element of Necron armies, harnessing ancient technologies to support their comrades and incinerating enemies in searing beams of light. They are masters of dimensional dissonance, singularity manipulation, atomic transmutation, elemental transmogrification and countless other reason-defying technologies.
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Necron Destroyer Squadron
Destroyers are the deranged agents of annihilation whose sole reason for existence is centred around an unshakeable yearning to quench the flames of life. On the battlefield, they will shatter enemy formations with heavy fire, before swooping down upon the survivors to ensure that none remain alive.
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