Thousand Sons

The Thousand Sons are one of the Traitor Legions of Chaos Space Marines who are sworn solely to the service of Tzeentch, the Chaos God of Change, Intrigue and Sorcery, though they were once the Imperium of Man's XV Legion of Space Marines. The main feature that distinguishes the Thousand Sons from the other Traitor Legions is the sheer number of psyker mutations that have always existed amongst the Space Marines in this Legion. Every current member of the Legion possesses psychic abilities and they prefer to use Chaos Sorcerers and guile in combat, relying on their psychic powers and sorcerous knowledge to earn them victory. As a result of an ancient spell known as the Rubric of Ahriman that was cast soon after the Thousand Sons fell from their homeworld of Prospero during the early days of the Horus Heresy, every Thousand Sons Astartes that lacked psychic powers had his soul fused directly into his Power Armour. The Thousand Sons have become living embodiments of sorcery animated by the power of Chaos and the will of the Lord of Change.

Ahriman
For ten thousand years, the seeker of arcane truths known as Ahriman has roamed the galaxy in a quest to acquire every artefact, every tome and every scroll that harbours eldritch powers. Worlds burn in his shadow as he plucks these treasures from their owners by any means necessary. Resistance is the last error his enemies can make – Tzeentchian magic reshapes reality around them, a pass of the Black Staff twisting their bodies unnaturally until nothing remains but bubbling flesh.
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Ahzek Ahriman
Ahzek Ahriman has the unique distinction of being both the first and last Chief Librarian of the Thousand Sons, and is the most gifted mystic among their already-formidable psyker corps.
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Blue Horrors of Tzeentch
Casting vindictive glares at their enemies and blasting them apart with mystical fire, Blue Horrors are as resentful and bitter as their pink cousins are gleeful and capricious. Muttering glumly, Blue Horrors cast azure flames from their fingertips, stomping and protesting as they do so. Should a Blue Horror be slain, it groans and flashes into flame as a pair of Brimstone Horrors replaces it.
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Chaos Land Raider
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Chaos Predator
The Predators of the Chaos Legions are a legacy of pre-Heresy times. But now daemonic maws adorn every gun barrel and dark icons cover every surface. The Chaos Predator comes complete with all the weapon options the Predator can take, including lascannon and lascannon side sponsons.
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Chaos Rhino
Reliable, resilient and easily repaired, the Rhino APC has been the mainstay transport of the Adeptus Astartes since time immemorial. The Rhinos maintained by the Chaos Space Marines are grotesque shadows of these loyal troop carriers, daubed with terrifying symbols, smeared with the blood of the slain and covered in spikes – all the better to impale and intimidate the enemies of Chaos.
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Chaos Spawn
Mind and will completely dissolved into blankness by the corrupting influence of Chaos, the Chaos Spawn lurch and stagger into battle with twisted limbs flailing. Dangerous and unpredictable, the only process left in their brain is the desire to kill - and they do so with a disturbing strength, lashing out at a horrified foe with unnatural strength.
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Chaos Vindicator
The Vindicator is another Space Marine vehicle based upon the Rhino Standard Template Construct date. The Vindicator sacrifices its transport capacity in order to mount reinforced armour, additional internal bracing and ammunition storage. This is needed for the massive Demolisher cannon mounted on the front of the hull, supported by thick recoil suppressors. Chaos Vindicators were used extensively by the Traitor Legions during the Siege of the Imperial Palace, and have seen service in the Legions and with Renegade warbands all across the galaxy in the last ten thousand years.
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Combat Patrol: Thousand Sons
Expand the dominion of Magnus the Red with Combat Patrol: Thousand Sons! This boxed set provides you with all the units you need to get started or build on an existing force. The contents of this set have been specifically chosen to provide you with an ideal Thousand Sons force for Combat Patrol-sized games – approximately 25 Power Level's worth of models – and will also save you money compared to buying the contents individually.
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Daemon Prince
The mightiest servants of the Dark Gods are blessed with monstrous power and life unending amongst the Slaves to Darkness. Each Daemon Prince was once a devoted servant of Chaos, whose actions in life have earned him blessings beyond counting and elevation to daemonhood.
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Defiler
The Defiler was fashioned at the command of Abaddon the Despoiler. It is a six-legged machine with savage hooks and barbs along its limbs. The Defiler lays waste to the ground it moves over and batters down the strongest defences with its mighty battle cannon.
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Exalted Sorcerers
Twisted arcanists, wicked of intent and strange of form, Exalted Sorcerers have an encyclopædic knowledge of spells and are able to bend reality to their desires. Amongst their number are warrior-mystics that have stalked the galaxy for ten thousand years – to these masters of the esoteric, matters of war are a crass distraction, but these visionaries bring a terrible focus to bear when battle rages. Enemies are torn to shreds by devastating magical barrages, hideously changed, twisted and distorted as the most ill-fated Chaos Spawn.
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Flamers of Tzeentch
Bounding in a disturbing fashion, Flamers of Tzeentch spring toward the foe spouting wyrdflame, the warpfire of Chaos itself. The supernatural flames writhe and leer, but most of all they burn, scorching the foe’s flesh, bones and soul. Yet the Changer of Ways is fickle, and fires that have burnt out may leap to life again, or even heal the afflicted.
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Forgefiend
The Forgefiend is a Chaos Space Marine Daemon Engine that was originally devised to sow death amongst enemy forces from afar.
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Helbrute
Each Helbrute holds a living creature within its plated metal chest - a Chaos Space Marine driven over the edge of madness. Interment in these twisted Dreadnought mockeries is no honour - it is a torturous living death - So it’s no surprise that most Helbrutes are completely psychotic.
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Heldrake
Heldrakes are winged Daemon Engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. A Heldrake takes cruel joy in diving down upon the unsuspecting air support of the enemy in order to shred them to pieces with its scything wings and rune-carved talons.
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Horrors of Tzeentch Pink
Gibbering nonsense with lunatic energy the luminescent Pink Horrors whirl and flail their arms, generating raw magic that fills the air. En masse, the Pink Horrors give rise to so much arcane force that they can hurl blasts of unnatural fire at the enemy. In combat the Pink Horrors use their powerful hands to choke and, should they be slain, they split in twain to form two Blue Horrors.
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Magister Infernalis
The Infernal Master empowers your Thousand Sons force through a variety of potent Infernal Pacts, enhancing allies and debilitating foes with the trickery and insight of his daemonic familiars. A psyker himself, the Infernal Master can also wield powerful sorcery and challenge enemies leaders to combat with his coruscating force stave.
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Magnus the Red
The air screams as Magnus the Red descends from the skies, and stone runs molten beneath his shadow. Cyclopean son of the Emperor of Mankind, his very presence is anathema to logic. To look upon him is to surrender sanity, and when the Crimson King gazes back, destruction is loosed in unimaginable measure.
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Rubric Marines
Stepping out from the fog of war come the Rubricae. Many of these undying warriors were psykers in their own right, before an ancient curse damned them to an eternity as living husks – their baroque power armour now contains nothing but sparkling dust. In battle, a malevolent witch-light crackles around the eyes of these traitor Space Marines as they open fire on those they would have once called brothers.
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Scarab Occult Terminators
Scarab Occult Terminators were once the finest psykers in the Thousand Sons Legion, bodyguards to Magnus the Red himself. Reduced to dust along with their brethren, they now possess only an echo of their previous intellect. They stride into battle at the behest of their sorcerous masters, advancing with an eerie, stoic calm; clad in ornate armour, they bear down on the foe in near-silence until their weaponry is unleashed.
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Screamers of Tzeentch
Speeding blurs that leave shimmering trails of change-magics in the air behind them, Screamers streak across the skies with a wailing cry. They slash the foes they pass with razor-sharp horns and fins, before darting down to savage their chosen quarry with gnashing teeth. The bite of a Screamer is fierce, their fang-filled maws able to gouge out huge chunks of flesh.
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Slaughterbrute
A Slaughterbrute is a hulking monster of muscle and aggression. Such a creature cannot be broken by conventional means, and those foolish enough to try are torn apart and eaten for their efforts. This set builds a Slaughterbrute or a Mutalith Vortex Beast.
78 components, supplied with a 120 x 92 mm Oval base.
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Tzaangor Upgrade Pack
This is a set of plastic weapon upgrades for use with Tzaangors, Tzaangor Skyfires and Tzaangor Enlightened. It includes 5 arms holding autopistols, and 5 arms holding chainswords which are used to replace the weapons that come with the kits, attaching in the same way with plastic glue.
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