Raven Guard

The XIXth Legion showed a predilection for infiltration and surprise attacks early on. The Raven Guard was deployed in the final years of the Unification War to break the resistance of those who refused to submit to the Emperor. How often this happened is unknown, as they rarely revealed their commitment even after a victory. After the subjugation of the Xeric tribes from the Asiatic Dustfields, new contenders for the Raven Guard were recruited from the ranks of these barbarians. Over time, the uncompromising culture of the Xeric tribes began to rub off on the Raven Guard. The Raven Guard took part in the campaign against Kalagann of Ursh, where they distributed small task forces over the whole area, ready to strike. It is said that Kalagann used psionic weapons and that the Raven Guard was hit hardest. During the conquest of the Sol system, the Raven Guard was only used to conquer the moon Lysithea of Xenos. What happened is not recorded. The Xenos were destroyed, the settlers killed, and many Raven Guard died. Some survivors of this campaign were sent back to the emperor's gene smiths and never seen again. At the beginning of the Great Crusade, the Raven Guard often fought alongside Horus and the Lunar Wolves and their talents complemented each other. They continued to use the same strategy of infiltrating the enemy and then suddenly striking with overwhelming brutality. The Raven Guard Legion remained relatively small during this time. The Raven Guard's heraldic colour was grey and they had adopted the tradition from the Xeric tribes of smearing their faces with dust as war paint. This earned them the nicknames "Pale Nomads" and "Dust Clad" among the Lunar Wolves. Even back then, connections to their primarchs in the gene pool were evident: the skin of the Raven Guard-Space Marines became pale over time and some had darker hair. Corax took command of his legion after the 100th year of the Great Crusade. He combined the fighting style of the Raven Guard with the lessons he had learned in the guerrilla war on Lycaeus. The cultural influence of the Xeric tribes was gradually removed from the Legion during this period.

Assault Squad
Falling from the sky with lightning speed and stunning aggression, the ferocity of a Space Marines Assault Squad is rarely matched in battle. Countless shells of bolt pistol fire slam into the enemy as the squad charges forward with no hesitation whatsoever, hacking and rending at any survivors with whirling chainswords, barging them to the gRound with their heavy power armour and shattering their skulls with close-quarter brutality.
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Attack Bike
Space Marine Bike squads carry out fast-moving assault missions. Attacking at incredible speeds, they use surprise and momentum to punch holes in the enemy formation, accelerating away as the enemy recovers his wits. Bike squad tactical strikes are often likened to thunderbolts - by the time a foe has heard their approach, the damage has already been done.
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Bike Squad
When part of a larger battleforce the bikes' speed and power gives the Space Marine Commander a fast, hard-hitting punch to his attack.
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Centurion Assault Squad
Centurion Assault Squads excel at storming enemy fortifications. They wield heavy duty siege drills that can breach even the strongest enemy fortifications, or reduce a living opponent to a bloody mass of broken bone.
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Dreadnought
Standing three times the height of a man, these towering war machines bare powerful weapons and are as lethal at range as in close assault. A chapter's Dreadnoughts are treasured relics, only awoken in great need.
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Drop Pod
The Space Marines are known as the Angels of Death, and the title is never more appropriate than when they attack using Drop Pods. Drop Pod assaults are the ultimate weapon of terror and surprise, aimed right at the heart of the foe. Scarcely have the smouldering hulls come to rest when their hatches blow clear, and the occupants disembark to wreak havoc on wrong-footed enemies.
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Eliminators
Dedicated marksmen, Eliminators haunt the shadows of the battlefield, seeking out targets of opportunity and bringing them down with pinpoint volleys of fire. Then, these silent assassins slip away looking for their next prey.
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Hunter/Stalker
As the main surface-to-air tank, the Hunter scours the the skies of enemy bombers and fighter craft with its skyspear missile launcher. The primary weapon of the Space Marine Stalker is the skyspear missile launcher. There are also options to include re-inforced armour on the sides of the tank, as well as pneumatic pins along the base.
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Ironclad Dreadnought
A Dreadnought is a truly massive fighting machine, weighing several tons and standing two or three times the height of a man. As the Dreadnought strides into battle, incoming fire spatters like rain off his towering adamantium and ceramite hull. Fiery death roars from his weapons and his great metal arms churn thorough all who are foolish enough to stand before him.
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Kayvaan Shrike
Steeped in the arts of ambush and hidden assault, Kayvaan Shrike is the Raven Guard’s foremost warrior and leads his Chapter as Master of Shadows. In the course of his long and bloody life, Shrike has brought liberation to many worlds and death to countless enemies.
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Land Raider
The Land Raider is the single most destructive weapon in the Adeptus Astartes' arsenal. Protected by bonded ceramite and adamantium armour, the Land Raider is impervious to all bar the most destructive weaponry.
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Land Raider Crusader
A linebreaker without peer, the Land Raider Crusader can smash through enemy formations, disgorging Space Marine assault troops into the heart of the enemy position.
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Land Speeder
Land Speeders use a repulsion plate to skim a planet's gravitational field, simulating the effect of flight, and enabling them to perform low-altitude manoeuvres. With their versatile weapons loadout, Land Speeders can be tasked to a variety of battlefield objectives.
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Land Speeder Storm
Land Speeders use a repulsion plate to skim a planet's gravitational field, simulating the effect of flight, and enabling it to perform low altitude manoeuvres. A Land Speeder Storm can be used as a mobile firebase, assault transport or stealth insertion craft as the combat objective dictates.
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Librarian
Librarians are some of the greatest warrior-mystics in the galaxy. On the battlefield they combine the martial prowess of a Space Marine with their own powerful psychic abilities. They are capable of using their minds to throw powerful energy bolts, project force-shields, or even redirect bullets.
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Librarian in Terminator Armour
Capable of harnessing the fury of the Warp, the Librarians wield the very fabric of reality itself as a potent weapon. They rank amongst the greatest and most powerful warriors of their Chapters, able to encase their brothers in a powerful energy field or scatter enemies to the four winds with nothing more than a thought.
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Masters of the Chapter
To be a Chapter Master is to be a god amongst men. His personal combat prowess is unmatched, for his body is that of a Space Marine, with all the might and endurance that a scion of the Emperor is heir to. Hundreds of years of battlefield experience as a Scout, Space Marine and Captain have taught him every facet of war, trained him in the tools of slaughter and honed his wits to the level of instinct.
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Primaris Aggressors
Clad in heavy Gravis armour, Aggressor Squads advance on the foe as walking fortresses of ceramite. More mobile than some other Space Marines, they’re better able to negotiate rough ground, making them versatile troops; while they are often employed in specific circumstances or on certain terrain, Aggressor Squads are used as reserves to plug breaches in gun lines or to spearhead an advance.
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Primaris Apothecary
Amongst the most honoured Space Marines of a Chapter are its Apothecaries. It is their role to to mind the physical well-being of their battle-brothers – this is seen most obviously on the battlefield, where an Apothecary serves as an emergency medic. Their most important duty, though, concerns the dead; an Apothecary can harvest the progenoid organs from a fallen Space Marine, ensuring the creation of further warriors and the continuation of the Chapter.
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Primaris Captain
Space Marine Captains are both superlative warriors and strategically gifted commanders who lead Space Marine companies into battle. Those Primaris Captains who favour Mk X Tacticus armour are amongst the most determined and unstoppable of their ilk, and they let nothing keep them from their duty.
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Primaris Captain in Phobos Armour
Each company in a Chapter of the Adeptus Astartes falls under the command of a Captain. It is often said that a Space Marine is worth at least ten other soldiers; under the leadership of a Captain, this swells even further, for they coordinate their warriors with deadly precision and inspire their followers to fight with a dedication and spirit that cannot be instilled by training or discipline alone.
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Primaris Chaplain
The spiritual leaders of their Chapters, Chaplains are awe-inspiring warrior priests who administer rites, preserve rituals and perform ancient ceremonies of initiation, vindications and redemption that are as important to a Space Marine Chapter as its roll of honour or skill at arms.
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Primaris Hellblasters
Imperial observers have likened the fire of a Hellblaster Squad to the incinerating power of a stellar flare. Bolt after bolt of plasma sears across the battlefield; those caught in the Hellblasters’ sights are swiftly annihilated, their armour blasted to ash and their flesh and bone to glowing motes.
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Primaris Impulsor
The Impulsor is a lightly armoured, fast-moving assault transport favoured by Vanguard Space Marine forces. Benefiting from the same advanced gravitic-impulsion technology employed by the heavier Repulsor-class chassis, the Impulsor boasts vectored thrusters that offer the it far greater manoeuvrability.
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